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Clever Exploit in Spelunk and Pokemon or Big Data? (TWIL)

http://www.gamasutra.com/view/news/259479/Classic_Postmortem_The_making_of_HalfLife_2.php Half-Life 2 postmortem – design process, workflows. #PM https://uxplanet.org/how-to-measure-product-usability-with-the-system-usability-scale-sus-score-69f3875b858f System Usability Scale, an alternative to NPS. #UX https://en.wikipedia.org/wiki/Lanchester%27s_laws Law describing how two rival armies get smaller as they sustain casualties. #know

INDIESCHMOCALYPSE and Fashion Souls

http://joostdevblog.blogspot.com/2018/01/entertaining-players-while-waiting-for.html Eliminating boredom during the matchmaking process. #gamedev http://words.bighugelabs.com/plot.php Generate story plots like “A vampire makes it big by playing basketball”. #writing https://www.gdcvault.com/gamenarrativereview Structured analysis of the narrative elements of games. #gamedev https://www.youtube.com/watch?v=riicMjbPzmY Nice elementary video how to draw a stylized owl. #creative

Game Names Analysis and How to Write Product Descriptions

https://fix.pubg.com/ PUBG viva la transparency – website for public roadmap and bug fixing progress. https://www.youtube.com/watch?v=Dw_oH5oiUSE Red Dead Redemption 2 lookin’ good. https://tombraider.square-enix-games.com/en-us/news/shadow-of-the-tomb-raider-difficulty-and-accessibility Fine-grain difficulty setting in the new Tomb Raider game (individual combat, exploration and puzzle difficulties). https://en.wikipedia.org/wiki/Chipseal Fresh asphalt is sometimes sprinkled with white tiny stones called chip seal for a couple of reasons […]

Simple Cash Flow Explanation and Octonionic Nature of Reality

https://manual.audacityteam.org/man/sliding_time_scale_pitch_shift.html Continuous change to the tempo and/or pitch in Audacity https://alastaira.wordpress.com/2013/07/24/using-free-mocap-data-for-game-character-animation-in-unity/ Using mocap data in Unity

Ditch TOR Browser and Storyboard & Value Proposition Templates

https://web.stanford.edu/class/cs224n/reports/6909159.pdf https://github.com/alpv95/MemeProject Dank Learning: Generating Memes Using Deep Neural Networks https://twitter.com/redblobgames/status/1017801913041973248 <script> html tag hides code using css display:none. But you can change it to display:block