-
Thin Red Lines – a short story
I came up with this short story around 2019. It’s inspired by King, Lovecraft, and Bruce Sterling’s Beyond the Coming Age of Networked Matter. Jake’s voice is barely audible, “Thin. Red. Lines.” Peter isn’t sure whether Jake is speaking to him or to himself, “What’s that?” Jake’s voice is shaking as he speaks, “I… I […]
-
Redesign of Brno iD account page
It’s easy to judge. Making things better for real, that’s the challenge. This lesson and more are my takeaways from working on a redesign of Brno iD.
-
Web games to play with friends and family
These browser-based games can be played online without installation. This makes them great for playing with friends, family, or colleagues.
-
Necofield – a short story prototype
Originally, I submitted this short prototype story to Non-Game Game Jam on itch.io a few years back. Heads up, it’s a bit dark (similar to Black Mirror).
-
(Un)foreseen consequences – UX of Black Mesa research facility
Here is a playful way to jog our UX/design muscles: Let’s examine the design of Black Mesa facility from the original Half-Life in terms of safety and usability. This is a fun article inspired by The Design of Everyday Things.