Get a Job – Augmented Reality Prototyper at Ubiquity6

Experience Required:

  • 3+ years shipping software features in a personal or professional capacity with a focus on “look and feel”.
  • Experience building a small experience end to end completely on your own.
  • Experience rapidly building volumes of prototypes over short periods of time.
  • Experience working with and taking direction from designers and other creative stakeholders.
  • Experience learning new technologies on the job.
  • An interest working in Mobile XR and a practical working knowledge of the XR landscape.

More info here:

Tagged with: , , ,

lolcommits & Convert Sketches to HTML (TWIL)
Applying for a job in the gamedev industry without experience in the gamedev industry. #work
Free books and guides from Intercom about #PM, #Sales, #UX, etc.
S-shaped ROI curve for ML projects. #ML
Trailer specs for different platforms. #gamedev

Read more ›

Tagged with: , , , , , , , , , , , , , ,

Clever Exploit in Spelunk and Pokemon or Big Data? (TWIL)
Half-Life 2 postmortem – design process, workflows. #PM
System Usability Scale, an alternative to NPS. #UX
Law describing how two rival armies get smaller as they sustain casualties. #know

Read more ›

Tagged with: , , , , , , , , , , , , ,

How to Play Max Payne on Windows 10

So I watched this video:

And it got me a *sweet tooth* to play some Max Payne myself.

It’s on Steam and naturally, it was already in my library. It installed incredibly fast. Disk size of older games is laughingly small.
Tweaked the settings to the max (pun intended) and launched the game. Got into the main menu. Started a new game.

There was no sound in the cutscene!

What now?!

Read more ›

Tagged with: ,

How Riot Deals with Cheaters in LoL and Create Your Own Font (TWIL)
Lena Söderberg transmitted over MP3. #audio
A series on modeling in game design. #gamedev
Why players murder Sims? #gamedev

Read more ›

Tagged with: , , , , , , , , , ,