Tag: Knowledge

Raytracing is Here! and Review Farms (TWIL)

https://growthlab.com/make-money-while-you-sleep/ What does passive income and making money while sleeping actually mean. #biz https://theconversation.com/how-ai-could-help-you-learn-sign-language-105708 AI as a sign language teacher. #ML https://thecolorsofmotion.com/ Average color from each frame in a movie and into a poster. #art

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How to Spot a Scammy Streamer and Penumbra Postmortem (TWIL)

https://www.derek-lieu.com/blog/2017/10/13/video-game-trailer-specifications-list Each of the major video game platforms has different video specifications for trailers; if your trailer doesn’t comply, you can waste valuable time re-submitting. #marketing https://www.ifa.com/articles/The_Dangers_of_Dollar-Cost_Averaging_Small_Amounts_with_ETFs/ “ETFs show strength when sums are invested in larger amounts because the flat

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Game Names Analysis and How to Write Product Descriptions

https://fix.pubg.com/ PUBG viva la transparency – website for public roadmap and bug fixing progress. https://www.youtube.com/watch?v=Dw_oH5oiUSE Red Dead Redemption 2 lookin’ good. https://tombraider.square-enix-games.com/en-us/news/shadow-of-the-tomb-raider-difficulty-and-accessibility Fine-grain difficulty setting in the new Tomb Raider game (individual combat, exploration and puzzle difficulties). https://en.wikipedia.org/wiki/Chipseal Fresh asphalt

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AI in Games by Aleks Jakulin and The Asshole Effect

http://audiotag.info Recognize song from unknown mp3 file. Also checkout https://audiowatermarking.info/ – it’s possible to hide data within the music file. https://www.financialsamurai.com/be-rich-not-famous/ “…natural tendency to want to tell everybody about your success. Look at me. I am so great! The more

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Simple Cash Flow Explanation and Octonionic Nature of Reality

https://manual.audacityteam.org/man/sliding_time_scale_pitch_shift.html Continuous change to the tempo and/or pitch in Audacity https://alastaira.wordpress.com/2013/07/24/using-free-mocap-data-for-game-character-animation-in-unity/ Using mocap data in Unity

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