Tag: Audio

  • How to extract Roborock pkg files?

    Hi there! Do you want to play around with the original Roborock voices? You can get the voice packs here: https://builder.dontvacuum.me/pkg/voice/roborock/

    Continue reading

  • How Riot Deals with Cheaters in LoL and Create Your Own Font (TWIL)

    http://arss.sourceforge.net/examples/lena/lena.mp3 Lena Söderberg transmitted over MP3. #audio http://gamasutra.com/blogs/PaulTozour/20130707/195718/Decision_Modeling_and_Optimization_in_Game_Design_Part_1_Introduction.php A series on modeling in game design. #gamedev https://www.huffingtonpost.com/entry/killing-sims-death-murder-ea_us_5adf94dbe4b07be4d4c58fd4 Why players murder Sims? #gamedev

    Continue reading

  • AI in Games by Aleks Jakulin and The Asshole Effect

    http://audiotag.info Recognize song from unknown mp3 file. Also checkout https://audiowatermarking.info/ – it’s possible to hide data within the music file. https://www.financialsamurai.com/be-rich-not-famous/ “…natural tendency to want to tell everybody about your success. Look at me. I am so great! The more you share, the more addicted you become to the attention…”

    Continue reading

  • Simple Cash Flow Explanation and Octonionic Nature of Reality

    https://manual.audacityteam.org/man/sliding_stretch.html Continuous change to the tempo and/or pitch in Audacity https://alastaira.wordpress.com/2013/07/24/using-free-mocap-data-for-game-character-animation-in-unity/ Using mocap data in Unity

    Continue reading

  • Music Theory – An Interactive Guide