Which Project Management Tool is the Best for Gamedev and Game Mechanics Explained (TWIL)

http://www.digital-eel.com/zdim/stuff/TDPdesign.htm
List of level designers working on Thief and Thief 2 games. #leveldesign

http://blog.bahraniapps.com/vclip/
Cool little program to record region of your screen as well as audio. It’s also available via Chocolatey (what’s that? read my post: Sweet Delicious Chocolatey). #software

https://earlyretirementnow.com/2016/12/07/the-ultimate-guide-to-safe-withdrawal-rates-part-1-intro/
Series of articles going deep into safe withdrawal rates. #finance

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INDIESCHMOCALYPSE and Fashion Souls

http://joostdevblog.blogspot.com/2018/01/entertaining-players-while-waiting-for.html
Eliminating boredom during the matchmaking process. #gamedev

http://words.bighugelabs.com/plot.php
Generate story plots like “A vampire makes it big by playing basketball”. #writing

https://www.gdcvault.com/gamenarrativereview
Structured analysis of the narrative elements of games. #gamedev

https://www.youtube.com/watch?v=riicMjbPzmY
Nice elementary video how to draw a stylized owl. #creative

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Game Names Analysis and How to Write Product Descriptions

https://fix.pubg.com/
PUBG viva la transparency – website for public roadmap and bug fixing progress.

https://www.youtube.com/watch?v=Dw_oH5oiUSE
Red Dead Redemption 2 lookin’ good.

https://tombraider.square-enix-games.com/en-us/news/shadow-of-the-tomb-raider-difficulty-and-accessibility
Fine-grain difficulty setting in the new Tomb Raider game (individual combat, exploration and puzzle difficulties).

https://en.wikipedia.org/wiki/Chipseal
Fresh asphalt is sometimes sprinkled with white tiny stones called chip seal for a couple of reasons (one being to provide a highly skid-resistant surface).

https://www.reddit.com/r/gamedev/comments/7ti6n1/some_rough_indie_game_marketing_notes_that_might/
Indie Game Marketing Notes by u/chicken_ramen_games

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Release Your Game On Friday

Wait? What?!

You might say: “I read this blog all the time and I’m quite confident you said earlier we SHOULDN’T release game on Friday?”

Yeah, yeah I know. You mean this article:

Do not launch your game on Friday

All the things mentioned in the article are still valid.

But it seems that busy weekend might be actually worth it.

Why?

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How to Pitch Your Game and Thief Light Gem Mechanics

http://askagamedev.tumblr.com/post/176521288651/both-x-box-and-playstation-offer-subscriptions
Both Xbox and PlayStation offer subscriptions with free games each month. How do they compensate developers?

https://twitter.com/MicroTrailers
A 6-second trailer for every Steam game that’s launched.

https://www.designtagebuch.de/milka-im-neuen-design/
Chocolate Milka has a new flat design. Cow is facing the other way, the logo has no shadow, mountains are less detailed.

https://blog.asmartbear.com/tradeshow-tips-checklist.html
Checklist for a gamedev conference.

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