How to Choose the Right Game Idea?

Hi, I’m Roman. I don’t know about you but I got a massive backlog of ideas for games. There are just too many. It’s overwhelming. And I’m in love with all of them!

You might have a similar issue. Doesn’t matter whether you have 200 game ideas or just two. You need to pick the one. But how to choose the right one? Let’s find out!

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Trippy AI and Cheap Smartphones (TWIL)

https://www.youtube.com/watch?v=UJ8xaSXBlJQ
Windows AI Platform and the Intelligent Edge : Build 2018

http://technicalgamedesign.blogspot.com/2011/06/zbr.html
ZBR (Zero Bug Release) – phase in game development when no unresolved bug should be more than 24 hours old.

https://blogs.unity3d.com/2018/05/09/unity-packages-life-cycle/
Unity will ditch Asset store packages and replace it with new packages, parts of engine will become packages too

Continue reading “Trippy AI and Cheap Smartphones (TWIL)”