Metaman is a game prototype made during Meta Game Jam 2018.
Roman Luks (dev)
Johannes “fry” Danneker (enemy design)
What’s meta about it? The amount of your health is reflected by the state of the world. As you take damage…
- The world gets uglier and sounds increasingly muffled.
- Your ability to run and jump diminishes.
You can only shoot with full health.
As a total newbie to Godot engine, I wasn’t able to make dead enemies disappear 😀