Month: October 2015

  • PA199 3D Breakout (C++/OpenGL)

    A circular version of the classic breakout in 3D! A prototype made for subject PA199 FIMU Date: 2015 Team:Roman Lukš Source: https://bitbucket.org/rluks/pa199_3dbreakout/

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  • BP Slepec (2D game in C++/OpenGL)

    Bachelor’s thesis: Visualization of tactile and aural sensations (2D game in C++/OpenGL)Navigate blind hero towards purple waves! Game made as my Bachelor’s thesis FIT VUTBR Date: 2014 Team:Roman Lukš Source:https://bitbucket.org/rluks/opengl3

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  • Elektroda (Unity)

    Stay lit – avoid obstacles – collect bonuses in this simple yet addictive retro platformer game! Team: GVID10 Roman Lukš Jozef Senko Lukáš Brabec Jan Sedlák Jan Hellar

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  • The CRATE (Unity)

    Crates are alive! What do we do now?! * Are you tired of playing as a sterotypical hero?! Play as a crate! * Hit humans and discover their content – nails and plank, duh! * But hurry up! Your time is running out! * Discover Brno! Game made during Global Game Jam 2015 Date: 2015 […]

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  • RIP Arkanoid (Unity)

    Bleeding coffins… enjoy. Arkanoid game made on Game Making University Hackathon 2013 Team: Roman Lukš Jakub Kopecký

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