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Unity – Export prefab with dependencies
Sometimes your prefab has dependencies and you want to create a nice unity package to be able to use it in another project. Example: If you want to export your playerPrefab, right click on it and select dependencies. Right-click again and export package. Uncheck include dependencies. Source: http://answers.unity3d.com/questions/346823/is-the-asset-export-function-broken.html [kofi]
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How to Simulate Touch With Mouse in Unity
All credit goes to users Tommynator and joonturbo who answered the question: http://answers.unity3d.com/questions/448771/simulate-touch-with-mouse.html Here is entire script and how to use it:
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Gitignore for Unity projects
# =============== # # Unity generated # # =============== # Temp/ Library/ # ===================================== # # Visual Studio / MonoDevelop generated # # ===================================== # ExportedObj/ obj/ *.svd *.userprefs /*.csproj *.pidb *.suo /*.sln *.user *.unityproj *.booproj # ============ # # OS generated # # ============ # .DS_Store .DS_Store? ._* .Spotlight-V100 .Trashes ehthumbs.db Thumbs.db test.apk