Project

IGT Project Gravity (Unity)

Multiple displays local competitive multiplayer game for course In-Game Technologies   This game uses the power of 10 connected displays to create one massive level. Players join in by visiting website on their smartphones and using these as controllers. My role: Project management, playtesting and surveying players Date: 2015 Team: Alexander Golombek Anne Hansen Areen Said Benjamin Ho Benjamin Stu […]

Polio – Information Visualisation Project

Project in js/D3.js for course Information Visualization Team: Roman Lukš Joanne Leong Date: 2015 Follow the links below: The visualization of Polio disease in the world and money spend to fight it. The map Funny “call to action” interactive game with Bill Gates to motivate people to donate to the cause Make Bill poor  

GA Workbench (Java)

Simple engine made for course Game Architecture. Uses component system, several programming patterns were implemented (eg. Service Locator), handles springs, basic collision detection. Written in Java and libGDX. More info in README in source repository. Date: 2015 Team: Roman Lukš Source: https://bitbucket.org/rluks/ga_workbench/src

62-E (Tunnels of 62-E) (Unity)

Explore the tunnels of planet Kepler 62-E! Game made for subject PV255 FIMU Date: 2014-2015 Team: Lukáš Závitkovský Roman Lukš Jeroným Pelikovský Libor Zapletal

DrumPlayer (Game for Kinect)

Create virtual drums, play some beats, become a rockstar! Virtual drums game – made during Kinect Marathon 2012 Date: 2012 Team: Vendula Poncová Roman Lukš Pavel Kefurt Marek Salát