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Sphere in OpenGL

Rewritten code from http://stackoverflow.com/questions/5988686/creating-a-3d-sphere-in-opengl-using-visual-c/5989676#5989676 Texture loading is done with:stb_image.hby Sean Barretthttps://github.com/nothings/stbandtdogl::Texture (requires few additional tdogl headers)by Thomas Dallinghttps://github.com/tomdalling/opengl-series

Gitignore for Unity projects

  # =============== # # Unity generated # # =============== # Temp/ Library/ # ===================================== # # Visual Studio / MonoDevelop generated # # ===================================== # ExportedObj/ obj/ *.svd *.userprefs /*.csproj *.pidb *.suo /*.sln *.user *.unityproj *.booproj # ============ # # OS generated # # ============ # .DS_Store .DS_Store? ._* .Spotlight-V100 .Trashes ehthumbs.db Thumbs.db test.apk