Elektroda (Unity)

Stay lit – avoid obstacles – collect bonuses in this simple yet addictive retro platformer game!

Controls: left and right Ctrl

Team: GVID10
Roman Lukš
Jozef Senko
Lukáš Brabec
Jan Sedlák
Jan Hellar

This is original version made on a game jam.
Updated version of ElektroDa is available on Google Play.

Get it on Google Play

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The CRATE (Unity)

Crates are alive! What do we do now?!

* Are you tired of playing as a sterotypical hero?! Play as a crate!
* Hit humans and discover their content – nails and plank, duh!
* But hurry up! Your time is running out!
* Discover Brno!

Game made during Global Game Jam 2015

Date: 2015
Team:
Roman Lukš (programming)
Dominika Talianová (graphics)

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The CRATE was inspired by this videogame phenomenon:

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GLSL shader highlighting

n notepad++

(works without changing extension of the shader files)

http://www.lighthouse3d.com/2013/01/notepad-glsl-4-3-syntax-highlight/

 

In Visual Studio

(works, need to change extension)

http://www.horsedrawngames.com/shader-syntax-highlighting-in-visual-studio-2013/

 

glsl syntax highlightI

 

In Atom

(works, need to change extension)

https://atom.io/packages/language-glsl