TVector.h
friend TVector operator/(const TVector&, double);// TVector/double friend TVector operator*(const TVector&, double);// TVector*double friend TVector operator*(double, const TVector&);// double*TVector TVector& operator*=(double); // TVector *= double TVector operator+(const TVector&);//add two vectors TVector operator-(const TVector&);//subtract two vectors
TVector.cpp
//operators TVector operator/(const TVector &v, double value){ TVector result; result.x = v.x / value; result.y = v.y / value; result.z = v.z / value; return result; } TVector operator*(const TVector &v, double value){ TVector result; result.x = v.x * value; result.y = v.y * value; result.z = v.z * value; return result; } TVector operator*(double value, const TVector &v){ return v * value; } TVector& TVector::operator*=(double value){ *this = *this * value; return *this; } TVector TVector::operator+(const TVector &v){ TVector result; result.x = x + v.x; result.y = y + v.y; result.z = z + v.z; return result; } TVector TVector::operator-(const TVector &v){ TVector result; result.x = x - v.x; result.y = y - v.y; result.z = z - v.z; return result; }
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