Design Crimes, Dev Crimes and Vacuum Cleaners are Becoming Level Designers (TWIL)

https://www.theguardian.com/news/2019/jan/03/why-exercise-alone-wont-save-us
Do not exercise, but keep moving. #fitness

https://spectrum.ieee.org/computing/hardware/the-future-of-computing-depends-on-making-it-reversible
About reversible computing – “A conventional computer is, essentially, an expensive electric heater that happens to perform a small amount of computation as a side effect.” #tech

https://trends.uxdesign.cc/
The State of UX in 2019. #UX

https://www.fastcompany.com/90281011/the-worst-design-crimes-of-2018
Design crimes of 2018, eg. Amazon’s Alexa creepily laughing at random. #UX

https://lifehacker.com/these-1923-copyrighted-works-enter-the-public-domain-in-1825241296
Works from 1923 are becoming public domain. #law

https://apseren.itch.io/fuzzy
Game about how self-driving should cars react in ethically difficult situations? #mind

https://twitter.com/fullbright/status/1073624811107016704
Devs are sharing their game dev crimes. #gamedev

https://www.pcgamesn.com/fallout-new-vegas/advanced-toilet-save-system-mod
Wanna save your progress? Prepare to drink from a toilet. #fun

https://www.polygon.com/2018/12/28/18159073/elite-dangerous-distant-worlds-2-expedition-fsd-upgrade
Impressive. #fun

https://steamcommunity.com/games/593110/announcements/detail/2796070940830504495
Steam “Best of 2018” Lists #fun

https://www.reddit.com/r/WritingPrompts/comments/a9gw88/wp_an_immortal_is_put_on_a_generation_ship_as_its/
Writing Prompt: An immortal is put on a generation ship as it’s caretaker and guardian. #creative

https://www.blog.radiator.debacle.us/2018/04/a-call-for-video-game-neorealism.html
A call for video game neorealism. #gamedev

https://9gag.com/gag/agnnrDv
Why don’t we have Fog of War in Third Person Shooters? #gamedev

http://richwhitehouse.com/index.php?postid=72
Creating DOOM levels with a vacuum cleaner. #gamedev

https://www.resetera.com/threads/ai-neural-networks-being-used-to-generate-hq-textures-for-older-games-you-can-do-it-yourself.88272/
Neural Networks used to generate HQ textures for old games. #ML

http://www.gamasutra.com/blogs/MingLunChou/20160511/272458/A_Brain_Dump_of_What_I_Worked_on_for_Uncharted_4.php
Bayer Matrix for Dithering. #gamedev

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